Generate life-like digital worlds by gaining game environment expertise. This course covers input methods, character animation, game physics, and environment optimization strategies for captivating game creation.
Overview
Syllabus
- 2D Sprite Animation
- Delve into 2D Sprite animation in Unity. Create animated characters using the Unity Sprite Editor. Learn to control animation with C# scripts.
- Game Input
- Script player controls with game input; including movement for keyboard and mouse. Create responsive & dynamic player experiences.
- Game Physics
- Explore game physics. Learn Rigidbody2D, collision detection, 2D joints, and physics scripting. Script dynamic GameObject interactions.
- Game Environments
- Dive into crafting game environments. Construct worlds, use Unity Tilemap for design, and script parallax scrolling. Learn to create full levels with layered backgrounds.
Taught by
Samuel Asher Rivello