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This hands-on course guides learners through the complete process of building a 2D endless runner game inspired by Jetpack Joyride using the Unity game engine. Students will construct a playable character, develop responsive jetpack mechanics, and implement dynamic hazards and collectibles to create an engaging game loop.
Through modular lessons, learners will design animated environments, integrate visual effects, and configure interactive user interfaces and sound systems. By the end of the course, students will be able to apply parallax scrolling, generate game objects dynamically, and evaluate the flow of gameplay using core Unity features such as prefabs, physics, and scripting.
Ideal for intermediate Unity users, this course emphasizes real-world practices in 2D game development through project-based learning.