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Outgang

Integrating a Head in UE4

via Outgang

Overview

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A 3-hour lecture covering all the essential knowledge to integrate a head in Unreal Engine following a typical video game pipeline. We cover:

  • Starting from the Digital Human head scene in Unreal Engine to quickly set up high-quality skin and eye shaders.
  • Breaking down and understanding a complex skin shader.
  • Talking about what a typical head integration looks like in the context of modern video games.
  • How to automatically convert a normal map to a roughness map in Unreal Engine.
  • How to render a high-quality portfolio piece.

Syllabus

  • Starting from the Digital Human head scene in Unreal Engine to quickly set up high-quality skin and eye shaders.
  • Breaking down and understanding a complex skin shader.
  • Talking about what a typical head integration looks like in the context of modern video games.
  • How to automatically convert a normal map to a roughness map in Unreal Engine.
  • How to render a high-quality portfolio piece.

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