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This course guides learners through building a Kirby-style platformer in TypeScript, including asset loading, Tiled level creation, scene setup, level rendering, player and enemy logic, and game export.
Syllabus
⌨️ Intro & Setup
⌨️ Loading assets
⌨️ Drawing the level in Tiled
⌨️ Creating the level scene
⌨️ Implementing logic for displaying the level
⌨️ Implementing logic for player and enemies
⌨️ Conclusion
⌨️ Bonus : How to export your game
Taught by
freeCodeCamp.org