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This tutorial demonstrates how to implement a match-3 game in Lua, covering timers, animation tweens, tile swapping, match calculation, tile removal and replacement, and palette swapping.
Syllabus
) Introduction.
) Match-3 Demo.
) timer0.
) timer1.
) timer2.
) tween0.
) tween1.
) Knife Library.
) tween2.
) chain0.
) chain1.
) swap0.
) swap1.
) swap2.
) Calculating Matches.
) Removing Matches.
) Replacing Tiles.
) Palettes.
) Palette Swapping.
) In Conclusion.
Taught by
freeCodeCamp.org