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Robotic Planet

via CG Boost

Overview

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Struggling with the complexities of creating hard-surface models in Blender?

That is why we created our comprehensive Robotic Planet course for Blender, designed to equip you with time saving and essential skills for everything hard-surface, all using free tools.

This course is not only informative, but also fun to follow, by focusing on the best workflows for individual artists.

You will learn to create two robots from scratch (plus getting a breakdown of 3 additional robots), by going through robot ideation, modeling, material creation, rigging, animation, rendering and much more.

By the end of the course, you will have created your own captivating robot animations, along with having gained the knowledge to tackle your own hard-surface projects.

What you'll get

  • All you need to learn about creating 3D robots in one place!
  • 121 lessons (15+ hrs running time)
  • All project files for download
  • Stream online or download* the course for offline use
  • English captions for each lesson
  • Access to the CG Boost community
  • Get a certificate on course completion
  • Pay once, future course updates included

*Downloads are provided automatically after 30 days or upon request. Kindly note that refunds aren’t available once requested.

Syllabus

Part 1 - Basic Bot Creation

  • 7 Chapters
  • 40+ lessons
  • ~4:45 hrs running time

Chapter 1 & 2 – Getting Started and Concepting Robots

Before diving into the 3D production, this chapter focuses on idea generation, providing insight into the thought process and offering methods to help generate unique and feasible ideas for robots. It also briefly touches upon sketching ideas in Blender and discusses modeling techniques to understand the chosen approach for creating a robot.

6 videos | ~21 minutes

Part 2 - Fish Bot Creation

  • 4 Chapters
  • 45+ lessons
  • 6+ hrs running time

Chapter 8 – Fish Bot (SubD) Modeling

In this chapter, we embark on creating our second robot, 'Fish Bot'. We adopt a different approach compared to 'Basic Bot', using subdivided surfaces to achieve smooth contours. Rather than relying on booleans, we manipulate the base meshes to create cut-outs and employ Blender's 'loop tools' add-on for convenient operations like projecting meshes into circular shapes. Additionally, we model supporting geometry for the robot's effects, including water, water bubbles, and jet exhaust, and conclude by creating a battery cell prop, applying the knowledge gained throughout the chapter.

15 videos | ~2:08 hrs

Part 3 - Robot Breakdown

  • 3 Chapters
  • 29 lessons
  • ~4 hrs running time

Chapter 12 – Owl Bot Breakdown

In this chapter, we delve into the production of Owl Bot, covering techniques from concepting to animation. Learn how to create its unique features like the CRT face and telescopic legs, along with shader-based effects for a cool, retro look, all while organizing controls efficiently.

9 videos | ~1:13 hrs

Taught by

Louis du Mont

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