Completed
Lecture 2: Iterative Design
Class Central Classrooms beta
YouTube videos curated by Class Central.
Classroom Contents
Game Design - Fall 2010
Automatically move to the next video in the Classroom when playback concludes
- 1 Lecture 2: Iterative Design
- 2 Lecture 3: Where Do Game Ideas Come From?
- 3 Lecture 4: Prototyping
- 4 Lecture 5: Assignment 1 Brainstorming and Team Formation
- 5 Lecture 6: The Social Function of Games
- 6 Lecture 8: Strategy, Skill, and Chance, Part 1
- 7 Lecture 9: Strategy, Skill, and Chance, Part 2
- 8 Lecture 12: Knowing Your Players
- 9 Lecture 18: Puzzles
- 10 Lecture 19: Abstraction and Simulation
- 11 Lecture 20: What is Intellectual Property?
- 12 Lecture 21: Games as Teaching Tools
- 13 Lecture 23: Creating Sequels
- 14 Lecture 25: Fiction and Stories in Games
- 15 Lecture 27: Games as Art
- 16 Lecture 30: Clients for Assignment 3 Visit
- 17 Lecture 31: Assignment 3 Brainstorming and Team Formation
- 18 Lecture 32: Live Action Games
- 19 Lecture 33: Ethics in Games