Keeping it Simple With Go

Keeping it Simple With Go

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Structural Typing

10 of 18

10 of 18

Structural Typing

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Keeping it Simple With Go

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  1. 1 Intro
  2. 2 Main Topics
  3. 3 Simple as a Philosophy
  4. 4 Parsing and Tools
  5. 5 Creating an Empty Slice
  6. 6 Defining new Types
  7. 7 Inheritance Hierarchies
  8. 8 Fragile Base Class
  9. 9 Defining and Implementing an Interface in Go
  10. 10 Structural Typing
  11. 11 Versatility of Structures
  12. 12 Embedding vs Inheritance
  13. 13 Dependency Analysis in Go
  14. 14 Memory Layout Matters
  15. 15 Overhead Imposed by Classes
  16. 16 Fragmented Memory
  17. 17 Arena Allocator for Binary Tree
  18. 18 Building and dependencies

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