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YouTube

ZBrush Auto-Rigging and Posing - Part 3: Cloth Simulation and Character Creator Pose Tools

Reallusion via YouTube

Overview

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This tutorial uses Character Creator’s motion library and GoZ workflow to create character poses from animation frames and calibrate cloth physics. It also covers AccuRig setup, skin weights, and cloth simulation settings in Character Creator and ZBrush.

Syllabus

ZBrush Setup Refresher
UV Master
GoZ to Character Creator
Character Creator Setup Refresher
AccuRig Create Guides
AccuRig Generate Skeleton & Hands
AccuRig Bind Skin
GoZ Relink Back to ZBrush
Pose Offset
Painting Skin Weights
Selection Fill Weight Values
Character Collision Shape Editor
Paint Weight Map in ZBrush
Rigid Body and Soft Cloth Simulation
Bake Animation for Cloth Scrubbing
ZBrush Pose Link Send to ZBrush
Edit Current Pose
ZBrush Cloth Brushes & Settings
Character Creator Cloth & Wind Properties

Taught by

Reallusion

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