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Overview
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This beginner tutorial introduces ZBrush’s interface, navigation, core sculpting tools, Dynamesh, brush-based texture, color painting, and saving. Learners follow along by creating and exporting a small alien character sculpt.
Syllabus
Intro
Intro To ZBrush UI
Setting Up Your ZBrush Project
Navigating Your ZBrush Scene
Using Mask, Selection & Smoothing Tools
Using Subtools to Create The Neck, Eyes & Shoulders
Merging Geometry & Dynamesh
Sculpting The Features
Using Brush Alphas & Strokes to Add Texture to Mesh
Adding Color Details using Paint Brushes
Saving Your Sculpt
Taught by
School of Motion