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Learn about the development and implementation of a native Vulkan renderer for the Weston Wayland compositor in this 22-minute conference talk from XDC 2025. Discover how this new renderer addresses the challenges faced by Mesa drivers that are transitioning to Vulkan-first architectures, where OpenGL support is provided through Zink as a layer. Explore the motivation behind creating this renderer, particularly for enabling Window System Integration (WSI) development on new Vulkan-first driver platforms that previously faced significant delays in running basic Wayland compositors with Vulkan applications. Examine the design choices and current state of the Weston Vulkan renderer implementation, understand the technical challenges encountered during development, and participate in discussions about its practical applications including support for Vulkan-first platforms, driver development workflows, testing environments, and CI integration for Vulkan drivers.
Syllabus
XDC 2025 | A Vulkan renderer for Weston - Erico Nunes
Taught by
X.Org Foundation