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Learn how to leverage Scene Graph in Unreal Editor for Fortnite (UEFN) to streamline your Fortnite Creative projects through this 23-minute conference talk from Unreal Fest Orlando 2025. Discover how Scene Graph prefabs and components enable you to create reusable, data-oriented designs that significantly reduce the amount of Verse code required in your projects. Explore practical techniques for faster iteration cycles and bug reduction while examining side-by-side comparisons of UEFN projects built with and without Scene Graph implementation. Master the fundamentals of Scene Graph prefabs to work more efficiently and create more maintainable Fortnite Creative experiences.
Syllabus
Working Smarter in UEFN with Scene Graph | Unreal Fest Orlando 2025
Taught by
Unreal Engine