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Overview
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Explore how Zebu Animation Studios revolutionized their animation pipeline by fully embracing Unreal Engine 5.5 for their groundbreaking project "Wingstar," India's first female superhero animated feature. Discover the studio's bold transition to a completely real-time workflow that handles everything from previs to final rendering within the engine, including animation, environment creation, lighting, and rendering using the Unreal Path Tracer. Learn about the innovative blend of motion capture and hand animation techniques used to achieve a high-quality, stylized look while maintaining production efficiency and scalability. Gain insights into the custom tools developed by the studio, including their end-to-end asset creation and publishing workflow, in-house shot build system, and fully integrated previs tool that seamlessly connects with Sequencer and the studio's production database. Understand the technical challenges and creative solutions involved in bringing to life the story of a teenage girl from Mizoram who discovers her father's powerful suit and embarks on an extraordinary journey of self-discovery and crime-fighting, as presented by Astha Mathur from Zebu Animation Studios at Unreal Fest Bali.
Syllabus
Wingstar: A Bold Leap into Animating Within Unreal Engine | Unreal Fest Bali 2025
Taught by
Unreal Engine