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From Gamepads to Launchpads: What the Tech World Can Learn from Video Game UX

GOTO Conferences via YouTube

Overview

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Discover how video game UX principles can revolutionize technology design in this 33-minute conference talk by Theodora Bock, Associate Game Director at Level Ex, recorded at YOW! Australia 2024. Explore why video games excel at keeping users engaged and how these same techniques can be applied across tech fields. Learn from Bock's real-world examples from her work on games for NASA and SpaceX's Polaris Dawn and Artemis missions as she demonstrates how game developers create intuitive, engaging experiences. The presentation covers the value of games, fundamentals of game design, skill progression systems, and includes a live game demo. Perfect for UX designers, developers, and anyone interested in improving user interactions by applying proven game design principles to create more intuitive and effective technology experiences.

Syllabus

00:00 Intro
01:15 Overview
02:03 Why video games?
03:36 Value of games
11:00 Intro to game design
14:12 Skill progression
18:50 Live game demo
32:10 Summary
32:45 Outro

Taught by

GOTO Conferences

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