Using UE5 to Build Modern VR Action Games - Building Immersive Tech for Action Games
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Overview
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Dive into a 39-minute conference talk from Unreal Fest Seattle 2024 where Survios' Co-Founder and CTO Alex Silkin demonstrates the development of immersive VR action games using Unreal Engine 5, specifically showcasing their work on 'Alien: Rogue Incursion'. Explore the technical foundation required for creating modern VR experiences, including detailed implementations of player movement systems, physicalized avatars, prop interactions, and hand animation configurations. Master the integration and extension of Unreal Engine's core features such as Chaos Physics, Enhanced Input, and the Gameplay Ability System to create compelling VR gameplay mechanics. Gain practical insights into building VR action games that meet contemporary user experience standards and technical expectations.
Syllabus
Using UE5 to Build Modern VR Action Games | Unreal Fest 2024
Taught by
Unreal Engine