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Unreal Engine 5 Tutorial - Livestream VR 360 in Meta Quest - Step-by-Step VR Virtual Production

Hugh Hou via YouTube

Overview

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This tutorial demonstrates two workflows for livestreaming 360° content: directly from Unreal Engine 5 to VR platforms, and through Unreal Engine, Spout, and OBS with live camera footage and talent. It also covers virtual camera setup, platform-specific resolutions, and spatial audio.

Syllabus

- What you're going to learn today
- Offworld Live Unreal Engine Plugin
- 1st usecase: Livestream 360 directly from Unreal Engine 5
- OWL Livestream Wizard explain
- Virtual 360 camera!
- Recommended resolution for YouTube VR vs. Pico Video / Meta Quest
- How to level your virtual 360 camera
- YouTube VR livestream tips
- Livestream demo with Meta Quest Pro
- VR Virtual Production
- 2nd usecase: Spout to OBS 360 livestream w/ live talent
- How to get live camera feed into Unreal Engine
- Unreal Engine Composure Explain
- Material Blueprint for hologram design
- Can we use VR180 or 360 camera source?
- Other design ideas for you to try at home
- Unreal to Spout to OBS live
- Spatial audio live
- Don't forget to set output size in OBS
- What is NEXT our upcoming Unreal series

Taught by

Hugh Hou

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