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Edit 3D 360 and VR180 in Davinci Resolve 18 - Stereoscopic Cleanup and Tripod Removal with VR Headset

Hugh Hou via YouTube

Overview

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This course teaches stereoscopic cleanup and tripod or object removal for 3D 360 and VR180 footage in DaVinci Resolve 18. It covers Fusion node workflows, format conversion, VR headset review, and alternative workflows for Mac editors.

Syllabus

- What is Stereoscopic Cleanup in VR Post Production
- Prep: Setup your Meta Quest 2 or Pro for VR Editing
- Project settings
- Fusion Clip
- Setup your node tree layout in Fusion 18
- Stereoscopic 3D Workflow Overview
- KartaVR
- Crop node your best friend
- Kimchi Attack
- Fusion Paint Node In-depth
- Lat Long Patcher
- From left eye to right eye
- Organize your node tree like Bob Ross
- Combine Node
- How to review your work in a VR Headset
- A common mistake
- Alternative workflow for Mac
- Anaglyph Node
- Render In Place Trick
- Suggestion on Faster Edit Page after Cleanup
- VR180 vs 3D 360 - what's different?
- MISSING feature in Resolve 18 ?!
- Turn VR180 into Top & Bottom 3D 360
- Fusion Paint Trick
- Revert back from 180 to 360
- Canon EOS VR System Explain
- How to see VR180 result in VR headset
- Alternative VR180 workflow for Mac
- Final combine and render
- What's Next in Davinci Resolve Masterclass you don't want to miss

Taught by

Hugh Hou

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