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Overview
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Learn to integrate rewarded ads into your Unity game using Unity LevelPlay in this 19-minute tutorial that serves as the tenth installment in the comprehensive Unity Gaming Services series. Discover how to set up the Rewarded Ads service by building upon the foundation of economy resources and player systems established in previous tutorials. Explore the implementation process for rewarded advertising, which allows players to earn in-game rewards by viewing advertisements, creating an additional monetization stream for your game. Access accompanying written tutorials, scripts, and the advanced Gem Hunter Match – Cloud Edition demo project on GitHub to see these services implemented in a functional game environment. Build upon your existing knowledge of player login systems, data management, economy mechanics, and purchase systems to create a complete monetization strategy for your Unity game.
Syllabus
Unity Gaming Services tutorial series, part 10: Rewarded ads
Taught by
Unity