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Explore advanced static level optimization techniques for Unreal Editor for Fortnite (UEFN) in this 44-minute conference talk from Unreal Fest Orlando 2025. Dive deep into performance optimization strategies for base geometry and rendering, learning when and how to effectively implement Hierarchical Level of Detail systems (HLODs), World Partition, Level Streaming, and spatial loading mechanisms. Master the intricacies of draw distance configuration and culling techniques to maximize performance in your UEFN projects. Gain practical insights into data layer management and discover best practices for optimizing static level elements that will enhance your Fortnite creative projects' performance and visual fidelity.
Syllabus
UEFN HLODs, Data Layers, Draw Distance, and Static Level Optimizations | Unreal Fest Orlando 2025
Taught by
Unreal Engine