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Simulating Handwriting in Blender

Polyfjord via YouTube

Overview

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This tutorial demonstrates how to turn handwritten text into a physics simulation in Blender, place it over real footage, and render it with a glowing Eevee effect. It also introduces related applications using motion capture and spider-web simulations.

Syllabus

What we'll be creating
Simulating a piece of string
Adding skin modifier and material
AD: Visualizing a VPN on 3D tracked drone footage
Simulating handwritten text
Using a hook to control a single vertex
Tweaking, testing and disabling gravity
Fixing old cache data, UI and a weird vertex
Animating the text using the build modifier
Adding custom thickness to the skin modifier
Placing a video texture in the scene
Getting an overview of our timeline
Aligning the camera
Rotoscoping using auto keying
Tweaking simulation and writing timings
Baking and tweaking the physics simulation
Exporting as a video
Final result
Advanced alternative
Combining the technique with motion capture
Simulating and rendering a spider web
Thanks for watching!

Taught by

Polyfjord

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