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This course demonstrates how to create a 3D typography effect in Blender, from text creation and mesh preparation through beveling, coloring, lighting, particles, animation, and rendering.
Syllabus
Introduction
Scene Overview
Blender Development Build
Creating the Text
Text Size
Converting to Mesh
Removing Edges
Separating Objects
Naming Objects
Bevel Modifier
End Gun
Edges
Offset Text
Camera
Rotating
Rendering
Vertex Colors
Duplicating Colors
Adding More Lights
Adding Particles
Adding Objects
Adding Movement
Taught by
CG Cookie