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This tutorial demonstrates a Blender workflow for creating a stylized gingerbread house, including modeling, decoration painting, shading, lighting, and final rendering.
Syllabus
Intro
Separating the parts
Adding mirror modifiers
Subdivide parts
Adding loop cuts
Adding subdivision modifier
Adding place modifier
Texture settings
Painting
Drawing
Painting Decorations
Painting Shingles
Converting to Curves
Simplify Curves
Subdivision Modifiers
Close Part
Step Out
Shading
Round Cube
Lighting
Final Render
Outro
Taught by
Polygon Runway