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Explore how Paradox Interactive selects, nurtures, and launches its games in this 2016 GDC talk. Gain insights into the developer/publisher's unique approach to combining business strategy with nonconforming game development, using examples from popular franchises like Crusader Kings 2 and Pillars of Eternity. Discover the successful paradox behind Paradox Interactive's game development philosophy and learn valuable lessons for creating and marketing unconventional titles in the competitive gaming industry.
Syllabus
The Successful Paradox of Combining Business Strategy with Nonconforming Game Development
Taught by
GDC