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This conference talk by Chris Pruett, Director of Games at Meta, examines the evolving landscape of virtual and mixed reality development. Gain insights into the growing VR/MR games market, changing customer behaviors, and future industry trends. The presentation covers ecosystem definitions, developer concerns, evolution of the Meta Horizon Store and hardware, Quest 3S sales patterns, audience demographics, content trends, platform improvements, and investment opportunities. Learn about updates to Horizon Worlds, Oculus Ignition, and Oculus Publishing investments, followed by an interactive Q&A session. Explore developer success stories and discover how to position your projects for success in this expanding market.
Syllabus
00:00 Introduction
02:35 Ecosystem definitions and insights
07:35 Addressing developer concerns
08:30 Investigating the evolution of the Meta Horizon Store and hardware
19:20 Quest 3S sales patterns and usage
22:55 Breaking down Meta Quest audience and content trends
34:52 Improvements to the Horizon platform
38:24 Horizon Worlds updates
42:35 Oculus Ignition updates
45:38 Oculus Publishing investments
48:53 Q&A
Taught by
Meta Developers