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Dive into an in-depth exploration of various texture maps essential for all texture artists in this 38-minute video tutorial. Learn about shader maps including albedo/color, roughness/glossiness, displacement, bump, normal, opacity, metallic, and vector displacement. Explore mesh maps and masks such as cavity, ambient occlusion, curvature, thickness, position, and ID. Gain insights into each map's purpose and application in texturing workflows. Follow along with time-stamped sections for easy reference and access additional resources for texturing humans and improving organic textures. Enhance your understanding of texture mapping techniques to elevate your 3D art and design projects.
Syllabus
Albedo/Color -
Roughness/Glossiness -
Displacement -
Bump -
Normal -
Opacity -
Metallic -
Vector Displacement -
Cavity -
Ambient Occlusion -
Curvature -
Thickness -
Position -
ID -
Taught by
FlippedNormals