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This tutorial demonstrates creating complex procedural alien-rock materials in Octane for Cinema 4D. It covers layered noise networks for albedo, bump, roughness, displacement, edge details, and metallic chips, plus a quick procedural rock model setup.
Syllabus
Intro
New Procedural Alien Rock Material Pack
Patrons Shoutouts
Quick Scene Setup
Making Procedural Rock Models
Sculpting Rock Models
Albedo, Bump & Roughness Texturing
Displacement Texturing
Adjusting Albedo & Displacement Details
Adding Edge Details
Last Adjustments
Adjusting Material to Other Models
Changing Up the Material
Editing the Procedural Model
Outro
Taught by
New Plastic