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Dive into a 27-minute game-changing session designed for technical artists, exploring the integration of Lumen into Arm Immortalis GPUs through the "Steel Arms" demo. Discover the high-level Lumen lighting pipeline and learn optimization best practices for ray tracing content at each stage, derived from the development of Steel Arms. Presented by Patrick Wang, Game Developer at Arm, this inspiring exploration combines technical artistry with cutting-edge GPU innovation to elevate game development skills. Access additional resources including game development tools, Arm Performance Studio for Mobile, and join the Arm Developer Program for further support. Connect with the Arm software development community through various platforms like Discord, Reddit, and Twitter, and explore learning paths, tech talks, and virtual hardware options to enhance your development journey.
Syllabus
Steel Arms: Bringing Lumen to Immortalis
Taught by
Arm Software Developers