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Explore a 30-minute conference talk on deploying Steam-based game servers using Docker. Learn about the cm2network image library, a standardized wrapper for Steam ecosystem game servers. Discover the challenges of hosting game servers with Docker, understand the project structure, and gain insights into file duplication, storage, updates, networking, and CPU pinning. Follow along with Docker run examples, supported games, and a real-world implementation. Ideal for developers and system administrators interested in efficient game server deployment using containerization technology.
Syllabus
Introduction
Who am I
What are Game Servers
CM2 Network
Docker Run Examples
Supported Games
Building a Game Server
Project Structure
File Duplication
Traditional Approach
Github Issue
Storage and Updates
Networking
Port Mapping
CPU Pining
Real World Example
Conclusion
Taught by
Docker