Simple Particle Systems with TouchDesigner TOPs
The Interactive & Immersive HQ via YouTube
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Overview
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Learn to create efficient particle systems in TouchDesigner by converting any TOP input into dynamic particle animations in this 15-minute tutorial. Discover how to extract pixel data from static images, videos, or live-generated visuals and transform them into particle positions using the particlesGPU component. Master the fundamental techniques for bringing your visual content to life through particle-based effects, with step-by-step guidance on pixel extraction, position conversion, and GPU-accelerated particle rendering. Access project files to follow along and implement these particle system techniques in your own TouchDesigner projects.
Syllabus
Simple Particle Systems with TouchDesigner TOPs
Taught by
The Interactive & Immersive HQ