Free courses from frontend to fullstack and AI
Power BI Fundamentals - Create visualizations and dashboards from scratch
Overview
Google, IBM & Meta Certificates – 40% Off
One Coursera Plus subscription covers most Professional Certificates on Coursera.
Unlock All Certificates
This tutorial demonstrates a Blender workflow for creating a realistic 3D character portrait from Substance 3D Painter maps. It covers AgX, scene organization, three-point lighting, Cycles shading and settings, and camera depth of field.
Syllabus
- Intro
- Final Substance 3D Painter maps
- Using AgX to replace Filmic
- Organizing the scene with Collections
- Lighting in Blender using Three Point Lighting
- Shading the 3D Character in Cycles for Blender
- Setting up Depth of Field DOF for the camera
- Cycles Blender Settings
- Realistic Character Portrait Masterclass
Taught by
FlippedNormals