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Explore the intricacies of game development using Rust in this 23-minute conference talk from RustFest Zürich 2017. Delve into the internal implementation details of SHAR, a 3D multiplayer action game, as Fedor Logachev, an experienced game programmer from Saint-Petersburg, Russia, shares insights on the challenges and problems encountered during development. Gain a comprehensive overview of SHAR's components, including GUI, animations, special effects, networking, data serialization, and modding. Examine code samples and understand the reasoning behind key decisions and their consequences. Learn from Logachev's experience in Unity3D game development as he applies his knowledge to Rust's gamedev ecosystem.
Syllabus
RustFest Zürich 2017 - SHAR: Rust's gamedev experience by Fedor Logachev
Taught by
Rust