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Learn how to build and maintain reusable Unity plugins and SDKs to improve development efficiency across multiple game teams from a lead software engineer at Ubisoft. Discover best practices for creating shared technology solutions that can be effectively utilized by diverse teams and projects worldwide. Explore the common challenges encountered when developing reusable components and the proven strategies for overcoming them. Gain insights into how collaborative technology sharing can streamline mobile game development workflows and reduce redundant development efforts. Understand the practical considerations for maintaining plugins and SDKs that serve multiple teams with varying requirements and project constraints.