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Explore the innovative graphical techniques and art tools developed for COCOON in this 59-minute Game Developers Conference talk presented by Geometric Interactive, the studio founded by LIMBO and INSIDE's lead gameplay designer Jeppe Carlsen. Gain detailed insights into the specialized rendering methods and artistic development tools that brought this debut title to life, showcasing the technical and creative processes behind its distinctive visual style.
Syllabus
Pondering Orbs: The Rendering and Art Tools of 'COCOON'
Taught by
GDC