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YouTube

Optimizing Pre-Production to Prevent Costly Pipelines

Unreal Engine via YouTube

Overview

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Learn advanced pre-production optimization techniques in this 38-minute conference talk from Unreal Fest Bali 2025, where Erga Ghaniya from Agate International demonstrates how to prevent costly pipeline issues using Unreal Engine's powerful tools. Discover how to leverage Control Rig for in-engine animation adjustments, eliminating time-consuming back-and-forth workflows between Unreal Engine and Blender while building reusable modular rigs that maximize cost-efficiency when sourcing assets from Fab. Explore the benefits of layered Control Rigs for easier animation adjustments with reduced keyframes. Master Procedural Content Generation (PCG) implementation in levels composed predominantly of static mesh actors rather than traditional landscape approaches, and learn how to create more flexible foliage tools using PCG systems. Understand how to utilize vertex color to simultaneously control both PCG and material shaders for enhanced workflow efficiency. Examine custom tool development strategies that eliminate seconds from tedious tasks, ultimately saving hundreds of hours of manpower, including practical applications of Tag Modifiers and scriptable tools for generating complex elements like vines. Gain insights into real-world production workflows and optimization strategies that can significantly reduce development costs and improve team productivity in game development projects.

Syllabus

Optimizing Pre-Production to Prevent Costly Pipelines | Unreal Fest Bali 2025

Taught by

Unreal Engine

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