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Learn a powerful Blender technique for weight painting and skinning non-symmetrical characters in this 13-minute tutorial video. Discover how to identify and fix non-symmetrical meshes, understand why characters become asymmetrical, and master the Data Transfer modifier trick to efficiently skin complex characters and cloth. The video walks through multiple solutions, starting with basic approaches before revealing advanced techniques that save significant time in the character rigging process. Follow along as the instructor demonstrates these methods on actual non-symmetrical character models and provides detailed explanations of the Data Transfer modifier's capabilities for weight painting workflows.
Syllabus
00:00 intro
01:09 Identify non symmetrical meshes
02:07 Why is my character non symmetrical
02:30 First solution
03:35 Data transfer trick
05:36 Non symmetrical character
07:30 More about the Data transfer modifier
10:27 Skinning cloth
Taught by
Pierrick Picaut