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Modeling a Logo in Blender - Clean Topology Workflow - Part 1

CG Cookie via YouTube

Overview

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Learn to model a logo in Blender with emphasis on clean topology and subdivision-friendly mesh structure in this 16-minute tutorial. Begin by setting up base shapes and planning topology for complex graphic elements that require both sharp edges and smooth curves. Focus on making strategic early decisions that facilitate easier refinement and subdivision in later stages. Master workflow techniques for approaching complex graphic shapes in a controlled, predictable manner rather than rushing through the modeling process. Understand how proper edge flow control becomes crucial when working with logo designs that demand precision in both geometric accuracy and surface quality. Develop foundational skills for handling deceptively challenging logo modeling projects that require careful balance between technical mesh requirements and visual fidelity.

Syllabus

Modeling a Logo in Blender (Part 1) | Clean Topology Workflow

Taught by

CG Cookie

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