Maya Quick Rig FBX/OBJ with Finger to Unreal Engine 5 - Game Avatar and NPC
Freedom Arts - 3D Animation & Game Developer via YouTube
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This step-by-step tutorial shows how to quick-rig a humanoid FBX or OBJ model with fingers in Maya, export it, and import it into Unreal Engine 5. It also demonstrates retargeting animation so the character can move as a game avatar or NPC.
Syllabus
Maya Quick Rig FBX/OBJ with Finger to Unreal Engine 5 - Game Avatar + NPC
Taught by
Freedom Arts - 3D Animation & Game Developer