Auto-Rig Pro: Blender 3.6 to Unreal Engine 5.3 - Retargeting, Player Avatar, and NPC Creation
Freedom Arts - 3D Animation & Game Developer via YouTube
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Learn how to rig 3D models using Auto-Rig Pro in Blender 3.6 and import them into Unreal Engine 5.3 as player avatars and NPCs. Follow a step-by-step tutorial to create controllable 3D characters capable of running, walking, and jumping in your game projects. Gain practical skills in 3D modeling, animation, and game development while exploring the integration between Blender and Unreal Engine. Discover techniques for retargeting animations and setting up player controls for your custom 3D avatars.
Syllabus
Auto-Rig Pro Blender 3.6 To Unreal Engine 5.3 - Retargeting + Player Avatar + NPC
Taught by
Freedom Arts - 3D Animation & Game Developer