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Learn advanced ZBrush techniques for adding micro details and texturing to 3D characters in this 35-minute video tutorial by accomplished artist Pablo Munoz Gomez. Discover how to efficiently sculpt fine details like pores and wrinkles on the face and neck, and generate textures using Substance Painter. Explore the process of setting up textures in Character Creator for real-time visualization and character posing. Master the GoZ round-trip editing workflow to refine the final posed character in ZBrush and prepare it for rendering in tools like Marmoset. Gain valuable insights into speeding up your ZBrush character creation pipeline by leveraging Character Creator's morph and pose system.
Syllabus
Master Class - ZBrush Pipeline: #3 Micro Detail Character Sculpting and Texturing - by Pablo
Taught by
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