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Mapping Your Tech Vision with Organizational Design to Benefit Players

Unity via YouTube

Overview

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Explore how to elevate your game development studio by applying organizational development practices, talent strategies, and technology vision in this illuminating conference talk from Unite 2024. Learn from Playable Worlds' VP of Engineering, Aron Sogor, as he demonstrates how to build a functional and profitable studio using Unity, based on Jay Galbraith's Star Model of organization design. Discover the interconnected elements of Strategy, Structure, Processes, Rewards, and People, and how they can be leveraged to create a successful game development environment that ultimately benefits players.

Syllabus

Mapping your tech vision with org design to benefit players | Unite 2024

Taught by

Unity

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