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Ce cours montre comment améliorer une animation de motion graphics en appliquant plusieurs principes d’animation, notamment l’anticipation, l’écrasement et l’étirement, l’accélération et l’exagération. Il utilise une animation de cube simple et le Graph Editor d’After Effects; des bases d’After Effects sont nécessaires.
Syllabus
Intro
Overview
Magic Keyframes
Linear Movement
Hold Keyframe
Ezz
Linear
Acceleration
Graph Editor
Zoom
Spatial Interpolation
Curves
Squash Stretch
Anticipate
Stays low
Exaggeration
Stop creating anticipation
Bounce
Linear animation
Adding scale
Speed Graph
Polish Curves
Acceleration Stretch Squash
Izmir
Stretching
Taught by
Escape Studios