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Dive into the world of multiplayer game development with this tutorial on creating a first-person shooter in Unity using the Unity Networking system (uNet). Learn how to set up a NetworkManager and spawn players on the network. Explore the process of adding multiplayer functionality to your game, including player setup, camera management, and component disabling. Gain intermediate-level skills in C# programming and Unity game development. Access downloadable weapons assets and the full project on GitHub to enhance your learning experience. Perfect for aspiring game developers looking to create engaging multiplayer experiences.
Syllabus
Intro
Unit Overview
Network Manager
Camera
Player Setup Script
Disabling Components
Disabling Camera
Outro
Taught by
Brackeys