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Overview
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Learn to create a stunning volumetric projector effect in Blender using world shaders and spotlight emission materials. Set up the render engine and viewport for optimal volumetric rendering, then add and configure a spotlight as the foundation for your projector. Create scene-wide volumetric fog using world shaders to make light rays visible throughout your scene. Enhance the spotlight's visual impact by adjusting its properties and adding video textures for dynamic projection effects. Master the animation of video textures within the spotlight system, ensuring proper color space correction for accurate visual representation. Fix aspect ratio issues to maintain proper proportions in your projected content. Complete the setup by adding a projector screen to catch and display the volumetric light rays. This versatile lighting technique works perfectly for creating animated god rays, intricate lighting patterns, and unique atmospheric effects that can transform any 3D scene with professional-quality volumetric lighting.
Syllabus
00:00 Introduction to volumetric projection in Blender
00:32 Setting up the render engine and viewport
01:03 Adding and adjusting a spotlight
01:33 Creating a volumetric world
02:21 Enhancing the spotlight's effect
03:02 Adding a video texture to the spotlight
04:12 Animating the video texture
04:50 Correcting the color space for better visuals
05:15 Fixing the aspect ratio of the video texture
07:09 Adding the projector screen
08:47 Final result!
11:30 Thanks for watching!
Taught by
Polyfjord