Overview
Syllabus
00:00 Introduction to the compositing workflow
00:48 Reviewing the video footage
01:31 Cleaning up the 3D tracked scene in Blender
01:52 Aligning the scene to the world origin
04:26 Creating the Cyclorama Infinite Backdrop
09:08 Projecting the video onto the Cyclorama
12:54 Adding a key light to cast contact shadows
15:17 Adding ambient fill light
16:16 Testing different material types
17:32 Fixing reflection artifacts
19:21 Creating reflections with a fake environment texture
21:36 Combining lighting and reflections with the Light Path node
23:54 Final color grading in the compositor
28:05 Compositing with an animated 3D model
30:38 Final render
31:28 Outro & Patreon information
Taught by
Polyfjord