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Overview
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Dive into an extensive live stream exploring advanced WebGL techniques in p5.js. Learn to utilize the createGraphics function, apply textures, work with loadModel and OBJ files, tackle a coding challenge on 3D knots, and create custom shapes in WebGL. Gain insights into spherical geometry, beginShape/endShape methods, and flag texturing through referenced coding challenges. Access a wealth of additional resources, including links to p5.js documentation, Three.js, and The Book of Shaders, to further enhance your WebGL skills.
Syllabus
- createGraphics function.
- Textures with createGraphics function.
- loadModel and OBJ fileS.
- Coding Challenge: 3D knots.
- Custom Shapes in WebGL with p5.js.
Taught by
The Coding Train