Overview
Coursera Spring Sale
40% Off Coursera Plus Annual!
Grab it
Explore the power of procedural content generation in this 49-minute conference talk from Unreal Fest Bali 2025, where Daniel Mor of Virtuos demonstrates how to create dynamic cities and buildings using Unreal Engine 5's PCG framework. Learn to craft modular assets and design flexible grammar rules that automate the creation of complex urban environments. Discover essential techniques for packaging Blueprints, optimizing development workflows, and implementing various tips and tricks to streamline your procedural generation process. Master the tools and methodologies needed to build scalable, immersive cities efficiently, whether you're beginning your journey with procedural generation or seeking to advance your existing skills in creating automated, dynamic environments within Unreal Engine 5.
Syllabus
Leveraging PCG for Building and City Creation | Unreal Fest Bali 2025
Taught by
Unreal Engine