Overview
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Explore the world of spatial audio plugin development using JUCE in this 19-minute conference talk from ADCx SF. Dive into the process of virtualizing real-world acoustic environments, learning about the benefits of JUCE from both engineering and team management perspectives. Gain practical tips and best practices for creating immersive and realistic spatial audio experiences, suitable for both experienced and novice developers. Discover insights on virtual production tools, studio MHRTFs, general architecture, measurement processes, convolution techniques, and effective team management in spatial audio projects.
Syllabus
Introduction
Why Virtual Production Tools
Studio M
HRTFs
General Architecture
Measurement Process
Convolution
Convolution Message Queue
Team Management
Conclusion
Taught by
ADC - Audio Developer Conference