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Discover the basics of analog circuitry for audio software developers, exploring resistors, capacitors, operational-amplifiers, and their applications in audio effects and synthesizers.
Discover how to process massive audio datasets efficiently using Ray framework for distributed computing, with practical tips for feature extraction, spectrogram analysis, and deriving insights from terabytes of audio data.
Dive into designing and developing AVB/Milan-compliant audio network endpoints using the Panda-Board reference design, covering both hardware components and software implementation for real-time audio streaming.
Explore how music interface design conventions evolved, examining the "ultra-processing" trend that decouples interfaces from cultural context, and discover critical perspectives for creating more meaningful musical tools.
Discover how to prototype and create real-time audio signal processing algorithms with the Point To Point Library, featuring over 100 customizable circuit examples for Python, MATLAB, and C++ implementations.
Delve into a multidisciplinary panel exploring how neuroscience, particularly predictive processing, can inform audio technology development, with insights from experts in cognitive science, psychoacoustics, and AI.
Explore the challenges and solutions for blind music producers as Trey Culver shares his experience with accessible audio software, offering insights for developers to create truly inclusive music technology.
Explore the transition from developing audio software for PC/mobile to creating physical audio products like synthesizers and grooveboxes, with insights on architectures, programming languages, and getting started in hardware development.
Explore the theory and practice of Sample Rate Conversion in digital audio processing, understanding its importance for preventing pitch distortion, maintaining synchronization, and compensating for clock drift between audio devices.
Discover how to leverage AI to translate Python's scipy.signal filtering functions into C++ for real-time audio applications, with insights on effective chatbot workflows and common translation challenges.
Dive into GPU-powered neural audio processing with this hands-on workshop using Neural Amp Modeler. Learn to port audio models to GPU for real-time, low-latency performance across NVIDIA, AMD, and Mac platforms.
Discover strategies and tools for creating an efficient plugin production pipeline to streamline development, reduce costs, and accelerate time to market for high-quality audio software releases.
Discover an innovative neural audio watermarking approach for AI voice transformation plugins that embeds inaudible watermarks directly during generation and includes tamper-resistance features to prevent misuse and ensure regulatory compliance.
Explore the new JUCE 8 Direct2D renderer with Matt Gonzalez, covering its history, capabilities, and practical tips for high-performance graphics code implementation in audio development.
Discover how SDKs will shape Pro Tools' future, enabling integration of partner technologies and workflow solutions in this insightful talk by industry veteran Dave Tyler.
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