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Simulating Z80 Functionality for the GBZ80 - Lesson A3

ChibiAkumas via YouTube

Overview

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This lesson explains how to use macros to simulate Z80 commands missing from the Game Boy’s GBZ80 processor, making it easier to port Z80 code. It covers stack swaps, offsets, random number generation, basic commands, address transfers, and shadow registers.

Syllabus

Introduction
Explaining the software
Whats the point
Overview
Stack Swap
ElDir
IY offset
Random number generator
Basic commands
Address to address
Shadow registers

Taught by

ChibiAkumas

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