Learning to Drag - The Effects of Social Interactions in Touch Gestures Learnability for Older Adults
Association for Computing Machinery (ACM) via YouTube
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Overview
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Explore a conference talk examining the impact of social interactions on older adults' ability to learn touch gestures, specifically the drag gesture. Investigate how pairing technology-naïve participants aged 64 to 82 affects their comfort and skill acquisition when playing games on an interactive tabletop. Compare results with a previous study of individual gameplay to understand the benefits of dyadic interactions in helping older adults navigate digital environments. Gain insights into the learnability of touch-based gestures for seniors with low digital literacy and the potential of social learning to enhance their interaction with touch-based technology.
Syllabus
Learning to Drag: The Effects of Social Interactions in Touch Gestures Learnability for Older Adults
Taught by
ACM SIGCHI